// Copyright 2017 Benjamin Glatzel
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//    http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#pragma once

namespace Intrinsic
{
namespace Core
{
namespace GameStates
{
namespace EditingMode
{
enum Enum
{
  kDefault,
  kSelection,
  kTranslation,
  kRotation,
  kScale
};
}

namespace CameraMode
{
enum Enum
{
  kFreeFlight,
  kOrbit
};
}

// <-

struct Editing
{
  static void init();
  static void onReinitRendering();

  static void activate();
  static void deativate();

  static void update(float p_DeltaT);

  static void updatePerInstanceData();
  static void findVisibleEditingDrawCalls(Dod::RefArray& p_DrawCalls);

  // <-

  static Entity::EntityRef _currentlySelectedEntity;
  static EditingMode::Enum _editingMode;
  static float _gridSize;
  static float _rotationStepSize;
  static float _gizmoSize;
  static float _cameraSpeed;
};
}
}
}
